Cities of Sigmar Army Set Review

Hey everyone, Games Workshop very kindly sent me a copy of the new Cities of Sigmar army box, and so today I will be going over its contents.

The box is due to be available for pre-order on Saturday, 26th of August 2023.

Due to working on two Kickstarters for other people this month, I haven’t been able to finish nearly as much as I hoped! Nonetheless, I fell in love with the colours of Hammerhal Aqsha, and I could not resist finding time to finish painting the Marshal for the occasion. Hopefully, the five Cavaliers (about 60% done), his Envoy and the Warforger will follow him very soon.

I will be giving away two sprues of Steelhelms very soon as well, so keep an eye on my social media platforms if you want a chance of receiving the 20x infantry!

Warhammer Age of Sigmar: Cities of Sigmar

This incredibly gorgeous box comes with 28 miniatures and bases:

  • 1x Marshal on 32mm round base

  • 1x Relic Envoy on 28mm round base

  • 1x Alchemite Warforger on 32mm round base

  • 5x Cavaliers on 60mm oval bases

  • 20x Steelhelms (two units of 10) on 25mm round bases

It also comes with everything you need to start assembling and playing with your army:

  • Special Edition Battletome

  • Assembly manual

  • 52x Warscroll cards

  • 45x Enhancement cards

  • Tokens

  • 4x Transfer Sheets

I cannot stress enough the beauty of the special edition battletome. It comes with everything you need to know about the main Free Cities, including painting guides and is packed full of GW studio army shots. It is adorned with gold foil lettering at the back and along the edges of the pages, and the cover/back have a wonderfully smooth, velvety feel to them.

Review: Army box sprues

1x Sprue A: Marshal and Relic Envoy

Look: ★★★★★
Ease of assembly: ★★★★★
Modularity out of the box: ★★★☆☆
Kitbash potential: ★☆☆☆☆

The Marshal and their Envoy are both fantastic looking miniatures and will allow the colours of the city of your choice to shine, with long cloaks and armour plating available. The Marshal comes, in the box, with three distinct bare head options, and a tactical rock. You can then equip them with a sword, a helmet, a shield, a hammer, or even up to two firearms. Overall, in terms of equipment, the Marshal is very modular; but they are otherwise in a static monopose.

Expert kitbashers might be able to change the position, but with the clothing covering and shaping the legs, and the cloak covering the better part of the body, it feels to me that you would need a completely new body to then pass as a Marshal rather than try to tweak this one. The main miniature is basically divided in two halves.

The Envoy is made of three components with no options, but a stunning miniature which really complements the Marshal.

1x Sprue B: Alchemite Warforger

Look: ★★★★★
Ease of assembly: ★★★★★
Modularity out of the box: ★☆☆☆☆
Kitbash potential: ★★☆☆☆

The Warforger comes monopose and with no options. As such, he is quick and straightforward to assemble. I would say you could potentially kitbash him for a new face, new arm or weapon, but the legs are probably going to stay as is.

Honestly one of the coolest miniature in the box, with a smoking cauldron, greatly textured clothing adorned in runes, the Warforger looks imposing.

1x Sprue C: Cavaliers

Look: ★★★★★
Ease of assembly: ★★★★☆
Modularity out of the box: ★★★★★
Kitbash potential: ★★★★☆

The Cavaliers are on large sprues; there are two in total, and no repeat. Each horse has a distinctive, dynamic position and a personal set of armour. There are only enough components to get exactly five complete horses, but you can choose which one gets which combination of head/helmet, tail and saddle decoration you want. Once again, at the end, all of the available options will be on use, but you are free to choose what goes to each horse.

The Cavaliers themselves will also have various combinations available for you to pick and match to your liking. Each one gets a shield, with no spare at the end. Each can also choose a one-handed weapon. Should you choose to build the Champion and Standard Bearer, you will be left with two spare weapons, as you will be nudged to use the Champion’s dedicated sword, and kind of obliged to use the banner for the Bearer (if you want one, that is).

Other than that, there are 4 bare heads, a special head for the Champion, and five additional helmeted heads. On these five heads, you can pick between 6 helmet decorations; which you can also choose to glue visor up OR visor down… Needless to say, the kit has thoroughly impressed me with how much it lets you do straight out of the box, and this is not counting what you could do with a little kitbashing.

As a result of so many choices, I personally found the assembly pages a little disturbing, but I will be honest; my focus/attention span issues run deep and I am more than happy to put the blame on these for the strange feeling. :p

2x Sprue D: Steelhelms

Look: ★★★★★
Ease of assembly: ★★★★★
Modularity out of the box: ★★☆☆☆
Kitbash potential: ★★★★★

The Steelhelms are easy to assemble, and might not come with a lot of modularity straight outside of the box, yet this is somewhat expected for infantry.

They look formidable for infantry and aesthetically very well balanced, with heavy one-handed weapons and shield, and they will be the heart of your city’s colours; they each come with a patch of cloth, a shield and some armour, allowing you to showcase any colours of your choosing brilliantly.

The army box comes with two repeated sprues, to let you build 20 of them. There is an option to make two of them Champions, two Bearers and two Battle Priests. The other standard Freeguild Steelhelms come with their pose, their weapon and their shield; and since the bodies are separate from the limbs/heads, I actually would not be surprised if these could easily be kitbashed into something brand new!

I hope this can be useful to someone! Thank you for clicking, reading, and see you on social media!

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